Sooooo the goal of turning playcadia into a gaming empire has not totally crumbled, but it is not as tangible as it once was.
Geopopper has hit the App Store and people downloaded it, quite a few people
But the problem is no one is creating arenas and playing.
Cdogg saw that one person created a few arenas.
He dug a little deeper and saw the setup arenas corrseponded quite closely with my sister's house (I still think a neighbor could have downloaded it and found it fascinating but cdogg is a little more speculative).
So instead of the goal of having millions of players play it right away, we have a new goal.
Find one person, just one person who thinks the game is fun and plays it.
Not just theoretically fun (that's me) but actually enjoys playing and frequently plays.
Questions:
Is annnnyyyyone playing, annnnnnyyyoone at all?
What is holding people who downloaded the game from playing the game (technical glitches, too much energy, confused, tediousness of creating arenas...?)
What would make it more fun?
The reason we need to find out if even one person is interested in playing is because if we find one tangible person out there who likes it there will likely be more and this could be a worthwhile venture. However, currently: cdogg is spending approx $15/per person who downloads the game (advertising) and it doesn't seem like anyone's playing so basically he is getting .001 cents in advertising revenue (making my blog earnings seem like the big league).
Now I'm no business school major, but at this point it is not looking good.
Cdogg also no business major (a solid general studies major, yep that's a possible major for all you undecided college students) and he is not going to continue to put his focus on a faulty investment, I know geopopper could be fun and amazing however I must take into account the arrested development principal.
Arrested development principal
Something that is wonderful and creative and value producing can get the kibosh if it doesn't have the right support
Because i was previously part of the upstanding wevegotstuff, i can get my hands on some stuff,
some pretty pretty interesting stuff
Picasso prints
metal detector accessories
Coins
Stamps
Baseball cards
Smoking jackets
Books
Lighters
War room maps
So I am offering some of this stuff to any takers ho are willing to offer some much needed feedback. How to get your hands on this stuff? Email
Previous goal=turning playcadia into gaming empire, shifting the way people work, play, solving worlds problems
New goal= finding one person, one single person who enjoys playing geopopper
Sunday, July 21, 2013
Wednesday, July 17, 2013
Plutarch Heavensbee? Maybe!
So I was reading The Art of War, like I tend to do on Tuesday mornings, and Sun Tzu made an excellent point:
Whoever deliberates/calculates more, wins.
Well, I have fallen into my old habits of chasing squirrels and bright lights, but instead of that being a bad thing, I am going to look at it as a little rest before I gets my calculating on.
But before I do, I will give a slight explanation for why Game on!!!!! became game? meh...
The bright shiny lights/squirrels (ie distractions/reason behind game meh) in my life:
1. Planning the amazing race cottage edition (it started out so promising, but as seen by the videos, the balloons popped)
2. Planning the assassins 2 cottage edition. Ahhh it was even better than Assasins one! Again for those of you who do not know Assasins is the game where all players get a target, location, and action. To eliminate their target, players must get their target to the location and get them to do an action. My brother had the easiest hit (his son, eating a smore, by the fire). I was quickly taken out by helping with the dishes on the backporch:(I don't know how I was going to get my brother in law to wear a fanny pack, so maybe it was for the best.
3. Losing my phone on the beaches of Saugatauk (I was upset until I found out that if you break a wine glass, you will lose something important to you, so much better a phone than anything else!)
4. Volleyball
5. End of Earth, Pacific Rim uuuughh only 4 hours, but they drained me
6. A slight depression due to my "brains and my dad's inventory that we did not come up with:"
(direct quote from Steve Costakes, my one day guest blogger, see what a treat you are in for?)
Whoever deliberates/calculates more, wins.
Well, I have fallen into my old habits of chasing squirrels and bright lights, but instead of that being a bad thing, I am going to look at it as a little rest before I gets my calculating on.
But before I do, I will give a slight explanation for why Game on!!!!! became game? meh...
The bright shiny lights/squirrels (ie distractions/reason behind game meh) in my life:
1. Planning the amazing race cottage edition (it started out so promising, but as seen by the videos, the balloons popped)
2. Planning the assassins 2 cottage edition. Ahhh it was even better than Assasins one! Again for those of you who do not know Assasins is the game where all players get a target, location, and action. To eliminate their target, players must get their target to the location and get them to do an action. My brother had the easiest hit (his son, eating a smore, by the fire). I was quickly taken out by helping with the dishes on the backporch:(I don't know how I was going to get my brother in law to wear a fanny pack, so maybe it was for the best.
3. Losing my phone on the beaches of Saugatauk (I was upset until I found out that if you break a wine glass, you will lose something important to you, so much better a phone than anything else!)
4. Volleyball
5. End of Earth, Pacific Rim uuuughh only 4 hours, but they drained me
6. A slight depression due to my "brains and my dad's inventory that we did not come up with:"
(direct quote from Steve Costakes, my one day guest blogger, see what a treat you are in for?)
Thursday, June 13, 2013
So maybe we don't have to dissect gossamer, but we should investigate it!
One does not dissect Gossamer?
In the ziggy seinfeld episode, elaine questions a comic. she asks the editor of the New Yorker why the comic is funny and the editor tells her "it's like gossamer and one does not dissect gossamer." It turns out the editor just liked the cartoon kitty and the comic itself was not funny.
I felt like I have been the editor.
I avoided looking deeper into things using the "one doesn't dissect gossamer excuse"
IE, by breaking down things into parts, you will miss the parts as a whole.
Or looking at it another way you can take all organs that are healthy and working and put them together and there will be no life.
Or there are ideas, crucial pieces that can't be dissected, put into words and they are the lifeforce or more integral to the process or concept than the identifiable parts.
IE what kids should be learning in math class has led to an insane amount of standards and kids who really don't understand math principals all that much. (Years ago, I heard that the hardest question a michigan test for high schoolers was a simple question about the distance a person traveled if they. All they had to do was use the old pythagorean theory, which they knew was a2 + b2 = c2 because they answered that question correctly, but they couldn't apply it to this situation)
However, I am not as skeptical of dissecting these ideas.
I think dissecting with a superficial scratching is the problem
IE asking lame, boring questions that you don't really care about finding the answers
IE coming up with plans that aren't potentially amazing
But when you dissect and plan in a deliberate, challenging, focused way it can be awesome (don't even get me started about the awesomeness that is the Math Lab at U of M, talk about a way to engage kids in math, challenge their brains and get them to talk about mathematical processes in a way I still cant)
I also think there are too many things where we can do sooooooooo much better.
Schools
Work
Relationships with other individuals, countries...
We have all this human brain power, we have got to come up with a way to mine it better, because right now it is haphazard and people are being wasted.
There are some people who, but so many people do not
Deliberate egineered workplaces and schools that but it is not an engineered, deliberate process.
New way of thinking by being at a company where things are not left to chance. They have the phrase engineered to amaze.
Got me thinking how yeah we can leave things to chance but how dangerous is that?
Deliberate focus and make it interesting.
Engagement, asking interesting questions and collecting interesting data and....
then we are but for designing
And when you shift your attitude to avoiding work, can start seeing how work is what we should be doing work is fun and interesting
ARRRGGG TIMES LIKE THIS WHEN I GET VERY FRUSTRATED WITH WORDS NOT BEING ENOUGH, wish I could take pictuers and put to words, and make cohesive all the ideas that are swirling around in my head.
What/who the heck is Gossamer?
I assumed it was hotsy totsy poet.

It turns out it is a beer, a song by the Smashing Pumpkins as well as very fine spider silk (likely what the editor was referrring to).

In the ziggy seinfeld episode, elaine questions a comic. she asks the editor of the New Yorker why the comic is funny and the editor tells her "it's like gossamer and one does not dissect gossamer." It turns out the editor just liked the cartoon kitty and the comic itself was not funny.
I felt like I have been the editor.
I avoided looking deeper into things using the "one doesn't dissect gossamer excuse"
IE, by breaking down things into parts, you will miss the parts as a whole.
Or looking at it another way you can take all organs that are healthy and working and put them together and there will be no life.
Or there are ideas, crucial pieces that can't be dissected, put into words and they are the lifeforce or more integral to the process or concept than the identifiable parts.
IE what kids should be learning in math class has led to an insane amount of standards and kids who really don't understand math principals all that much. (Years ago, I heard that the hardest question a michigan test for high schoolers was a simple question about the distance a person traveled if they. All they had to do was use the old pythagorean theory, which they knew was a2 + b2 = c2 because they answered that question correctly, but they couldn't apply it to this situation)
However, I am not as skeptical of dissecting these ideas.
I think dissecting with a superficial scratching is the problem
IE asking lame, boring questions that you don't really care about finding the answers
IE coming up with plans that aren't potentially amazing
But when you dissect and plan in a deliberate, challenging, focused way it can be awesome (don't even get me started about the awesomeness that is the Math Lab at U of M, talk about a way to engage kids in math, challenge their brains and get them to talk about mathematical processes in a way I still cant)
I also think there are too many things where we can do sooooooooo much better.
Schools
Work
Relationships with other individuals, countries...
We have all this human brain power, we have got to come up with a way to mine it better, because right now it is haphazard and people are being wasted.
There are some people who, but so many people do not
Deliberate egineered workplaces and schools that but it is not an engineered, deliberate process.
New way of thinking by being at a company where things are not left to chance. They have the phrase engineered to amaze.
Got me thinking how yeah we can leave things to chance but how dangerous is that?
Deliberate focus and make it interesting.
Engagement, asking interesting questions and collecting interesting data and....
then we are but for designing
And when you shift your attitude to avoiding work, can start seeing how work is what we should be doing work is fun and interesting
ARRRGGG TIMES LIKE THIS WHEN I GET VERY FRUSTRATED WITH WORDS NOT BEING ENOUGH, wish I could take pictuers and put to words, and make cohesive all the ideas that are swirling around in my head.
What/who the heck is Gossamer?
I assumed it was hotsy totsy poet.
460 × 276 - guardian.co.uk
It turns out it is a beer, a song by the Smashing Pumpkins as well as very fine spider silk (likely what the editor was referrring to).
600 × 398 - clydesdaleproject.blogspot.com
Swamps of sadness principle, ooohh already sad, maybe this wasn't a good idea
Karen's Swamps of Sadness Principle: Negative will bring more negative. Even if you start out strong and positive, if you are surrounded by misery/negative thinking (Artax, Im looking at you) it is hard not to be submerged into it.
I feel this is what happened in Detroit. An uncontrolled spiral.
Now what is the reverse? We need a principle (better than the J curve and preferably based on an awesome movie or real life event) for when one things sparks and the chain of events, and momentum brings.
Geopopper Vision
Gepopper is updated so it should be working better for all of those who installed the first version.
I am going to be creating arenas like crazy in Detroit. All my facebook friends will be able to play them.
So if you are not friends with me on facebook and want to cool arenas, friend me, but let me know it is a geopopper related request. Also if you are making cool arenas, please friend me, because I would love to play them.
Eventually arenas will have descriptions and ideas for making them even more fun. IE play this one at night. Play this one on a boat...
Tuesday, June 11, 2013
Some serious logic, no faulty assumptions here
I am going to make an argument in this blog that seems so
logical to me. and so different than what we are doing for the most part.
To give some credibility to what I’m about to say, I
received an A in Logic 101 and I am able to complete quite a few logic puzzles
from easy logic puzzles for beginners. I totally get the
To clarify my credibility: I can answer the riddle: there's these two guards, one for each door. One leads to a room with a tiger... armed with a gun. The other leads to the wonderful Diamond City, a city full of diamonds, where the walls are diamonds, the doors are diamonds, the water is diamonds and the air is diamonds.
But, I have a heck of a time explaining it with my words.
and don't even get me started on all thumbs are fingers, therefore all fingers are thumbs faulty assumptions and the like
Okkkkayyy, before I go on another tangent let’s get down to
biness or bizness (saying/writing biness
and bizness is not getting old to me so my apologies go out to everyone else
who I’m pretty sure it is old to)
So Playcadia has one game out there and it has the potential
to be really fun. It could even have
potential to be exercise inducing and spatial awareness inducing as well.
However, that is not my vision of what Playcadia and of what
other companies have the potential to do with the Playvolution.
I am picturing games for more than just amusement and
distraction. I am picturing jobs that
are designed like a game.
But I have just a thin wispy glimmer of what I mean by that.
Because it takes time and energy to design jobs that are
like games. It takes research and manpower
and money and it might be all based on an invalid theory that people are more productive
at play than at work (but I really, really don’t think that is true! I’d be willing to bet my blogging earnings on
that with anyone who challenges me and can come up with a way to test it).
But my argument is this (and there definitely might be some
circular reasonings, fallacies... some all fingers are thumbs if you will):
PREMISES
It takes energy and resources to design jobs that are like
games.
It is essentially a job to design jobs that are like games.
If people played instead of worked they would be infinitely
more productive and value producing.
A huge problem is that there aren’t enough jobs and people
are overqualified for their jobs.
Machines are taking over perfunctory tasks.
If machines perform more and more perfunctory tasks,
people can work on producing more value.
Turning jobs into games would cause production/value to increase as well as bring more value to people's life.
The cost of employing these gamemakers is nothing compared
to the increased value from the playforce.THEREFORE
Gammmmmeeee on!!!!!
FYI I plan on reading this (maybe I should have done in a second to get my logic back to its tiptop college day shape
Monday, June 10, 2013
Hangover Three= Hilarious + Geopopper = being downloaded
Hangover 3, hilarious.
First things first: I was not planning on seeing Hangover 3. I didn't see Hangover 2.
But I did and I laughed out loud several times and was pleasantly surprised.
(How are you like a giraffe? I'm majestic, pensive, tall...)
Geopopper making its way
So Geopopper is in the app store and people are downloading it!
If there are any readers who have downloaded, stand by because important updates are being made and will be available soon.
A future post will have more details about how to play, how to get the most out of the game, a the vision of what it can be.
Also a youtube video is coming soon.
Next game?
CStax/Cdogg gave the go ahead for the next game, so I am diligentlyish working on that, and I think it is going to be something else, Cluesque app that will be exciting and a little scary.
Also thinking of Cobra Triangle. Remember that board where you had guys to protect and those horrible boats kept stealing them. If I die at a younger age than I should, I blame that early death on all the stress induced from that game.
I'm Mario Party 5 where players had a backpack and you had to grab them, shake them to get their coins. Who knows what game will come from those ideas, but I think it is going to be awwwesssome
+
First things first: I was not planning on seeing Hangover 3. I didn't see Hangover 2.
But I did and I laughed out loud several times and was pleasantly surprised.
(How are you like a giraffe? I'm majestic, pensive, tall...)
Geopopper making its way
So Geopopper is in the app store and people are downloading it!
If there are any readers who have downloaded, stand by because important updates are being made and will be available soon.
A future post will have more details about how to play, how to get the most out of the game, a the vision of what it can be.
Also a youtube video is coming soon.
Next game?
CStax/Cdogg gave the go ahead for the next game, so I am diligentlyish working on that, and I think it is going to be something else, Cluesque app that will be exciting and a little scary.
Also thinking of Cobra Triangle. Remember that board where you had guys to protect and those horrible boats kept stealing them. If I die at a younger age than I should, I blame that early death on all the stress induced from that game.
I'm Mario Party 5 where players had a backpack and you had to grab them, shake them to get their coins. Who knows what game will come from those ideas, but I think it is going to be awwwesssome
Wednesday, June 5, 2013
Big news!!! As the 4th grade teacher I used to student teach for said, WHOAH WHOAH WHOA and is that Ryan Gosling I see? Nope, no it's not:(
3 Exciting things happened yesterday
1. At one point in the day I checked my phone and I had over 20 text messages. I felt sooooooo popular. Hold your horses before thinking I am the big man on campus, I was part of a group text and it was a lot of jibber jabber.
2. Ryan Gosling was hanging out in downtown Detroit. It turns out it was not RG but a radio station pulling a prank with one handsome imposter.
3. THE MOST EXCITING

GEOPOPPER or Geo Popper (for those of us who don't like change) is in the App Store!!!!!
CAUTION: The version on the app store is in the process of being updated.
1. At one point in the day I checked my phone and I had over 20 text messages. I felt sooooooo popular. Hold your horses before thinking I am the big man on campus, I was part of a group text and it was a lot of jibber jabber.
2. Ryan Gosling was hanging out in downtown Detroit. It turns out it was not RG but a radio station pulling a prank with one handsome imposter.
3. THE MOST EXCITING
GEOPOPPER or Geo Popper (for those of us who don't like change) is in the App Store!!!!!
CAUTION: The version on the app store is in the process of being updated.
CStax has already submitted an update that will provide a much better user experience with improvements on the way aimed at helping anyone on cellular networks, but it will take a few days while we await apple's approval.
Note this version of Geopopper is an MVP, minimum viable product.
But it will not be an MVP forever. Sooooooo many exciting updates, soooooo much polish to be occuring.
We want feedback to make it more fun and provide value to users. We will be constantly working on making it as spectacular as possible.
Spoiler alert: Orangatang arms, cloaks of invisibility, avatars...
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