Squandering humans
When did it become okay to be such wasters? Humans throw out an insane amount of garbage, buy an insane amount of things they will never use, and forget to be grateful for their time on earth and instead of going all in everyday, let days, weeks, years pass without making the enormous contributions possible. Again, not trying to sound preachy, I am really pointing the finger at myself, but I am really interested in how so much human capitol is left untapped. Why are so many people underemployed, why is there such a focus on problems rather than putting all the effort into solutions? Lack of vision, unyielding circumstances, chaotic world, not enough games designed to allow people to produce amazing results?
Support and design
I am convinced we need scaffolding. A structure for people to to reach their potential, a design, a plan. Maybe this blog will sound like a broken record, but the more I put it out there, I hope to spark questions in other people's minds
- How can work become like play? (I'm convinced we can do more in play/flow/engagement...)
- How can we design games to solve problems?
- What problems could be solved by games?
- ...
I mentioned Foldit in an earlier blog post. It is kind of like Tetris, but unlike Tetris, the data is collected and used to see and imagine possible ways proteins can be folded. Because so many diseases are partially proteins, and so many cures are proteins, players can give protein designs that have the potential to treat or cure diseases. Check it out and be a part of finding a cure for HIV/Aids. http://fold.it/portal/info/science#whatpf. It's super fun too!
Zorro's corner (not for those with delicate constitutions)
Zorro has picked up quite a disturbing habit. I believe my mother is to blame. She picked up leggings from Eddie Bauer to wear under her jeans/pants during the winter. She picked up a pair for Zorro as well. The problem is he is not using them as a 2nd layer. They have become his only layer.
For all your gaming needs, check out:
http://gan.doubleclick.net/gan
Think about how we can modify games and toys to make them produce more?
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